| Beyond Good and Evil
Alright, so although you've been bestowed with strange new powers, it's
up to you whether to use them for good or evil. As you play through the
game's missions, you'll often be confronted with a "Karma Choice"--that
is, you'll be presented with a problem that has two solutions: One good,
the other evil. The choice is always up to you.
So what are the benefits to being good versus evil, or visa-versa? Well,
the most obvious difference is in your appearance. If you're good, Cole
will generally look friendlier has uses blue electricity. But if you're
evil, he'll take on a more sinister appearance. In addition, the
general public will also treat you differently. Depending on how good
you are, they'll either praise you, or at the least, treat you with
indifference. However, if you're evil, they'll often throw things at
you, turning every citizen into an enemy, making your life all the
harder.
Perhaps the greatest difference is in what powers you can acquire.
Depending on whether you're good or evil, or even how good or evil you
are, you can upgrade your powers in different ways. In general, the evil
powers are more destructive, whereas the good powers focus a bit more
on the defensive.
Experience Points & Power Upgrades
Earning experience points allows you to upgrade your powers, which is
practically required if you want to stand a fighting chance in this
city. You can earn experience points in one of three ways: completing
missions, performing stunts, and engaging in combat. These experience
points can then be cashed in to gain or upgrade your powers. However, as
we noted earlier, some upgrades are dependent on achieving a certain
karmic ranking (such as being either good or evil) or completing a
certain amount of side missions.
Blast Shards
As a result of the blast, 350 "Blast Shards" have been scattered around
the city. It's important you track them down, as finding enough of them
slowly increases the amount of electricity you can hold at set
intervals! They can be found everywhere, whether it's embedded in
buildings, buried in the train tracks, or stuck in a power line--they're
everywhere! Thankfully, the game provides a handy feature to help track
them down. Bu clicking the left-stick (L3), Cole will emit a signal,
forcing any nearby Shards to light up as blue dots on your radar
briefly. Try clicking it often to find new shards!
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